What I’m most proud of is simply finishing the game, no matter what came after (and even if it took a lot of help from others to get me over the finish line). But I won’t say I’m proud of that decision because it was at least partly foolish. Gorogoa release date full#It still took four years of hand-wringing and filling up more notebooks before I got up the nerve to quit my job and work full time on the game. And in fact it occurred to me that maybe I was uniquely suited to do just that. Then around 2008 the modern wave of indie games began, and a game coded and illustrated by one person suddenly seemed feasible. Since I never expected those ideas to go anywhere, I never had to do the hard work of shaping them into something real. I filled up notebooks with half-formed ideas. In fact, I considered myself incapable of finishing a creative project. During that time I never seriously considered doing anything creative for a living. I worked in the tech industry for over a decade, even if my heart wasn’t in it. Much less outwardly adventurous than my parents. But I was a comparatively boring child, living mostly inside my own head. My father was a wildlife biologist who worked as a forest ranger for much of my childhood, and my mother was a world traveler, working in international health education. Where are you from, where have you been, and what are you currently most proud of about your journey? || Can you give us an overview of your personal story? We know you’re the mastermind behind Gorogoa, but the deep-cut lore is what we’re after. We spoke with Jason Roberts about his work on Gorogoa, his past, and what lies ahead for the creator of a game so rightly beloved and revered. No matter the platform it’s on, no matter the player at hand, Gorogoa shines as a lone star of inspiration in a crowded sky of flickering lights. Before and after its release, Gorogoa collected a number of award nominations and wins for its intelligent, distinctive gameplay and its intimate, haunting aesthetic. Gorogoa, Roberts’s critically acclaimed masterpiece, is a visionary puzzler elevated by sublime hand-drawn illustrations. A famed luminary in the indie space, Jason Roberts released one of the finest puzzle games to date in 2017.
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